Upon the release of Camp Myth: The RPG (which was just yesterday), it brings about certain questions. One of them I've seen is "does it do a good job emulating Percy Jackson?" I can answer this one easily: yes. At the ...

I've been working on monsters for Camp Myth: The RPG (which is one of my favorite things to do). Balancing them is always a trick but it makes for some great game design fun! You end up with one creature ...

I don't know if a lot of game designers out there understand how important a name is. The name of your game holds a lot of power. What you call your character classes or the type of characters players can ...

So I've been working in and contemplating how Sinister will look in its final version, writing material and trying to figure out the best way to portray the setting and game I'm attempting to create. In a previous post about ...