This is to mirror my friend Josh Hilden’s recent blog post (found HERE). In his post he explains how he is working on his 4th novel and have been writing (and getting paid for it) since 2007, but it still sometimes feels like he’s a rookie.

I totally get this feeling. I understand it. It is a part of me as well.

If there’s one thing I’ve learned about the gaming industry is that longevity matters. It’s not enough to make a game and it be amazing. You have to make that game, push that game and hang around well after its new and shiny. THEN people start to respect you. It’s a strange animal, really. I’ve been doing 3EG since 2008 (Five years in November). Each year, I’ve released a game and built more of my company. It wasn’t really until recently that I felt like I was truly accepted as a member of the RPG community. I mean, I’ve been here and I’ve been releasing, but it’s a matter of longevity. Especially nowadays when anyone with a keyboard and an “export to PDF” button can publish an RPG.

Does this mean I’m still a rookie though? In certain ways I am. My business is still small. I’m working on building the infrastructure, taking over the bits of business that I’ve otherwise had others handle up until now and trying to take real ownership over the day-to-day operation. Even when it comes to game design, where I really shine (or so i’ve been told), I learn so much with every book I read and implement new things with every release from Third Eye Games. Hitting the milestone of 5 years i a big deal, but am I pro? I guess we’ll have to read the history books to see how it all goes down.

Until next time.