Just like we talked about in our previous blog post, the Pip System built its foundation of both game design and fans with two core games: Mermaid Adventures and Infestation, An RPG of Bugs and Heroes. These two amazing games will also be coming back as part of the Pip System Corebook Kickstarter. Today, we’re going to share a little bit about these games, for those of you not in the know.
This was the first iteration of the Pip System, and largely the basis for the Simplified Pip System rules that will be covered in the corebook. It’s a beautifully illustrated (by Melissa Gay) game built from the ground up for kids. Players take the role of mermaids living in Atlantis and going on adventures. Sometimes the adventures take place at home, like when they have to fill in for the Atlantis Olympics team who falls ill, but most urge them to leave the comfort of their home and venture into the Dark Lands, the home to sea witches, sharks, and all manner of terrible creature.
Character creation is so fun, kids often by the game JUST for that reason. You pick from a number of merfolk types (i.e. classic fishfolk, cheerful eelfolk, mystical urchinfolk, etc.), spend a few points around, and then there are some great random tables for you to roll on to see how your mermaid looks. You may get a mermaid with pink pigtails, rainbow fins, and a tattoo or maybe one with a red afro, fangs, and boxing gloves. Being able to figure out your character a bunch of random elements is part of the fun!
Going into the new Pip System Corebook, Mermaid Adventures is going to get a complete conversion to the new unified mechanics. In addition, we’re going to be adding more tips on how to keep your companions happy, more about Atlantis, more about the Dark Lands, and a few new merfolk types, like the toadfolk and cuttlefolk. Good times!
Following up on the success that was Mermaid Adventures, our team started coming up with a game that appealed to the opposite of the players into mermaids. Beautiful, majestic mermaids turned into something gross and sublimely terrifying for some people… bugs. Melissa Gay returned to do the art for what ended up being called Infestation, An RPG of Bugs and Heroes. In this game, you take the role of sentient bugs exploring the most disgusting house imaginable, called This House, infested with others of your kind.
Some bugs fight for control of the different rooms in This House, which is where we have the most fun during character creation. After you’ve picked your bug type, like an ant, locust, or spider, the group also rolls randomly to see what kind of house they live in, how many rooms are in the house, and which bug types rule which rooms. You could end up in a trailer, with termites in charge of Cabinet City (the kitchen) and roaches ruling the Stinker (the bathroom). You could also end up in a mansion, where the fleas rule the Mange (a roaming pet) and flies running the Deep Dark (the basement).
Thinking about Infestation, An RPG of Bugs and Heroes, from the standpoint of the new system, we are planning on adding more bug types, insect mounts, new house types with even more room variants, and explore the phenomenon that made all of the bugs sentient in the first place.