The Theory of Evolution (Sinister RPG)
Sinister RPG is the newest in the line of games developed for Third Eye Games. For this one, you get to come along for the ride.
You know what I never understood about Pokemon? Evolution. It was cool that some monsters could morph into a more powerful form, but there are rarely any real cause behind such a drastic change. There was even one episode where Pikachu had the chance to evolve into Raichu and CHOSE not to? WTF? Since when did any creature choose their evolutionary path? It all seems off to me, so I just want to ensure to you… the readers of my development of Sinister… that there will not be any kind of natural evolution for these creatures.
Unnatural modification, however, will be all over the place. Not only will there be ways to pump your monster with enough portal energy to force a crazy (and probably quite unpredictable) mutation into a different of creature, but there’ll be technological upgrades that you can make if you have enough Wealth and i’m toying with the idea of cross-breeding through genetic experimentation. I mean, the possibilities are endless, man meddling with the natural evolution of these creatures, but none of it will be based on the monster’s choice or how much a trainer cares for their monster, as it always was in Pokemon. bleh.
So some mutation tracks (oh, i like the sound of that) might be very logical, like the bulbasaur up top. A closed bud to a half-blossom to a full blossom. Makes sense, right? (As much sense as Pokemon makes in the first place). But there’ll also be some “this turned into that thing?” kind of moments too.
Until next time.